When Apple launched a speedier version of the iPhone and iPod Touch earlier this year, it opened up the door for game makers to create more advanced titles. The newer hardware is quite a bit speedier than older models both in its processing power, and how much memory it has. It's also capable of running a more advanced graphics API called Open GL ES v2.0 that lets game developers use textures and lighting effects that won't run on older devices that use the v1.1 specification.